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GunTruck Patrol

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Devlog

  • Full Version Released
    September 17, 2022 by harntrox
    All 15 Levels are now available and the installer works for all versions of windows... Continue reading
  • AI Overview
    July 19, 2022 by harntrox
    The Autonomous Area Denial System is a stack of AI classes in one namespace. Encapsulating the AI Library is a single C# class, AIPlayer which extends the existing PlayerBase class and adds a polymorp... Continue reading
  • Mod Support
    June 08, 2022 by harntrox
    This is a 32-bit engine from the golden age of gaming. It uses a 'red and black' file system. Simply replacing individual files will completely redefine the functionality of the game. I am releasing t... Continue reading
  • All Tree Generator tool
    June 08, 2022 by harntrox
    1. ' All-Tree Generator.exe '. places over 30,000 trees at precise shadow positions using satellite imagery. Guntruck patrol is a gameplay experiment with AI and procedural generation. This was the in... Continue reading
  • Tools and resources
    June 08, 2022 by harntrox
    These were the free Game-Dev Resources that were used to build the assets: Terrasculptor (Unreal 4) Paint.NET Meshmixer Blender - using latest game dev plugins (Building Tools, Archimesh, GIS -OpenStr... Continue reading
  • GunTruck Patrol
    January 27, 2022 by harntrox
    GunTruck patrol was inspired by free modern game dev tools. I wanted to build the game I never could find, and write as much bare-metal engine code as possible in the process. The project took on a li... Continue reading
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